Busy week and I’ve finally got a MAC

Hello,
Well it’s the end of another work week for me and it’s the weekend at last.
It’s been a fairly quite week on the game project front I’m afraid as it’s been a pretty bust week at work and I have been coming home feeling half dead.
My MAC off e-bay came and I got Isaac to do a build of GoGo Digger for the MAC and it works great, I’ve just want to find an installation program for the MAC so I create an installer for it (it’s better then just doing it as a RAR / ZIP file. I can’t make my mind up about the MAC, I really don’t know if I like it or not. There’s some really nice things about it (it basically set itself up on for the Internet connection) and then there’s some stuff that I really don’t like about it (I pulled my USB external drive out of the MAC without ejecting it and it crashed when I tried to turn the MAC off (plus there’s the strangeness of a new operating system to get used to, but that’s just a case of time I guess)), but its early days yet and I need to get used to the different operating system.

Weekending 29/08/08
GoGo Digger:

The MAC version is already to go up onto the website as soon as I get an installer program for the MAC (if there’s anyone out there that knows of a good one, please let me know as I am a complete newbie when it comes to MACs).

Lucky 7:
Isaac sent me a new build of the game and he seems to of gotten rid of almost all of the bugs in the game. There’s still a lot of level balancing to do to get the game feeling right, but it’s definitely heading in the right direction. I need to do some better place holder graphics for the game to start to get the right atmosphere for the game.

Shuffle Blocks:
It’s been a poor week for me for doing work on Shuffle Blocks, I’ve only been able to knock out a few more trade items for the game and I’ve got a couple of menu elements I need to finish off main menu screen. On the bright side I think I have the weekend free, so I should be able to get my head down and make up for the lack of progress during the week.
Dave has been busy doing front end and various hidden coding bits on the game.

All the best,

Mike Moore.

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