Archive for 20/03/2009

Zombie leg and Solitaire Siege


Hello everyone,

  Sorry again for not updating the blog lately, but I’m still all over the place with my dodgy leg.  At the moment it looks like a zombie has been sucking at it (there’s a big 6 inch oval / circle shape on the back of my leg with no skin on it and it’s all shades of red, yellow and green (and it’s a bit crusty)) and it is really painful.  I’ve also got a swollen ankle as well.  I’m really having some great look at the moment.

  I now understand why the Eskimo’s have so many words for snow.  By the time I left Canada, I must have had at least 14 words for snow and they where ALL swear words.  It was funny coming home as one of the drivers on the Grey Hound was new to the route and got lost a couple of times =)

  Here are a couple of pictures I took while I was in Canada.

 High_Level

Main Street High Level

  Because of the leg trouble I’ve not been able to really work on the games that much to be honest as I need to have my leg raised all the time and that prevents me from working at the desk (it’s hard to concentrate when every 10-20 mins you get a shooting pain in your legs).  I have been doing stuff on my laptop, but the way I have to sit means I can’t really use the mouse / tablet very well, so I’ve been doing art just using the keyboard in Photoshop (painting pixel by pixel), it kind of reminds me of how I used to do art on the Commodore 64 and Spectrum 48K (yes I’m old).  So my graphical style has changed from what is needed for Lucky 7 and Shuffle Blocks, so I can’t do anything for them.

  So I’ve come up with a nice little game for the iPhone which I’ve talked Isaac and Tommy in to doing with me.  It’s based on a card game (a Solitaire style game), but I’ve got lot’s of extras features for the game that really make the game a lot more friendly and fun to play.  Isaac already had the basic card game written (pure luck), but has started to re-write it has it was an early project he did and his programming skill have improved greatly.  The game is going to be called “Solitaire Siege” and I hope should be finished before the end of next month (it would be a lot sooner, but because of my leg, I can only work for so long before it starts to really hurt).  The current build is only about 25% done and already it’s really good fun to play and there’s no real extras in the game at the moment and if this game does well, we are going to do an updated version of GoGo Digger for the iPhone as well.

  I don’t want to jinx this game, so I’m going to hold back for a week or two before I start to release any screen shots of the game.  I guess a card game isn’t the most interesting game to look at, but it already plays really well and it will only get better and if it does well, then I’m sure we will convert it across to the PC and MAC.

 

 

Weekending 20/3/09

Lucky Seven:

  I’m afraid for the short term, every one is waiting on me as I’m holding everyone up for new gf/x, but everything should be back up and running again in a month, at the latest.  Sorry everyone for that.

 

Shuffle Blocks:

  I had another e-mail of Dave just this morning, he’s just about got everything re-written now so it’s totally modular now so we can plug new stuff into it with out any knock on effects and it’s all nicely done so we can port the code over to other things

 

  Well that’s it really for me this week unless you want me to go on talking about my zombie leg (and I’m sure you don’t want that), so I’m hoping things will be back to normal again for next week in regards to the blog (sorry again for the delay in posting).  So I hope you have a good week and I’ll see you soon.

 

Thanks,

Mike.

www.badbumble.com

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